jev-benchmark GitHub avatar by wondertwins

wondertwins /

Evaluation & Observability

jev-benchmark

Benchmarks Jev on chess moves and identifying which game NPC a player addresses.

License: MITLanguage: TypeScriptLast push: 9/16/2026#evaluation-benchmarks#games-simulation

What Jev Does in this Architecture

Selects legal chess moves or judges whether an utterance addresses each NPC.

Key Architecture Benefit

Publishes labeled data, raw requests and responses, and evaluation code.

Review & Benchmark Note: Chess strength, F1 and latency come from the author’s specific tasks and settings, not general game-playing capability. README and integration source reviewed at a fixed commit; not independently run or benchmarked by this site.
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git clone https://github.com/wondertwins/jev-benchmark.git

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Check out the upstream repository README, issues, and commit log.

wondertwins/jev-benchmark

Architecture Category

Evaluation & Observability

Evaluation harnesses, latency profiling, tracing, and telemetry for Jev decisions.

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