jev-robotics-demo GitHub avatar by FazalAAli

FazalAAli /

High-Frequency & Simulation

jev-robotics-demo

A MuJoCo arm demo where local code proposes candidate moves and Jev chooses the target, grasp or release, and completion.

License: MITLanguage: PythonLast push: 9/19/2026#games-simulation#typed-decisions#domain-workflows

What Jev Does in this Architecture

Chooses among candidate targets, grasp or release, and a done Noul.

Key Architecture Benefit

Candidate motions are generated in a local physics copy; Jev only chooses. Author-reported timings were not retested here.

Review & Benchmark Note: Pinned public source was reviewed. This site did not execute the project or independently measure performance or safety.
Clone Repository
git clone https://github.com/FazalAAli/jev-robotics-demo.git

Inspect on GitHub

Check out the upstream repository README, issues, and commit log.

FazalAAli/jev-robotics-demo

Architecture Category

High-Frequency & Simulation

Low-latency game AI, real-time simulation, and high-frequency branch evaluation.

View all in this category →

Related Projects in High-Frequency & Simulation

OneVOneJev repository icon by emrickgarrett

emrickgarrett

OneVOneJev

5
High-Frequency & SimulationMITTypeScript

A browser-based 1v1 shooter where Jev reads structured match state and chooses movement, aim, and firing.

What Jev does here

Each decision tick asks about movement, view, aiming, firing, and jumping, with a heuristic fallback on API failure.

Makes structured decisions visible in an interactive game loop.

#games-simulation#typed-decisions
2 evidence links
Inspect details
jevpilot repository icon by standardagents

standardagents

jevpilot

77
High-Frequency & SimulationMITJavaScript

A browser driving simulator where Jev chooses among locally generated paths and speeds.

What Jev does here

Jev reads road and traffic state and selects motion; geometry, collision prediction and braking remain local.

Makes candidate trajectories and decision probabilities visible during a simulation.

#games-simulation#typed-decisions
123 evidence links
Inspect details
live-jev repository icon by vinilana

vinilana

live-jev

7
High-Frequency & SimulationMITJavaScript

A browser-based top-down driving simulator using Jev for lane and speed choices, with an optional chat-model comparison.

What Jev does here

Jev answers lane, speed, hazard and pedestrian-yield questions; local rules apply the actions.

Runs controllers on the same seeded course, with separate local emergency-braking logic.

#games-simulation#typed-decisions
54 evidence links
Inspect details