jev-askable-arm GitHub avatar by TarunTomar122

TarunTomar122 /

High-Frequency & Simulation

jev-askable-arm

Uses Jev to chain predefined skills for English-language goals in a ManiSkill robot-arm simulation.

License: MITLanguage: TypeScriptLast push: 9/17/2026#games-simulation#typed-decisions

What Jev Does in this Architecture

Chooses a skill and target from privileged object and gripper state and about thirty primitives.

Key Architecture Benefit

Separates skill selection from Python motor control.

Review & Benchmark Note: The robot uses privileged simulation state, not vision. About one second per pick is an author-reported seed-0 example, not a physical-robot validation. README and integration source reviewed at a fixed commit; not independently run or benchmarked by this site.
Clone Repository
git clone https://github.com/TarunTomar122/jev-askable-arm.git

Inspect on GitHub

Check out the upstream repository README, issues, and commit log.

TarunTomar122/jev-askable-arm

Architecture Category

High-Frequency & Simulation

Low-latency game AI, real-time simulation, and high-frequency branch evaluation.

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